Helicopter Camera

24€

With this script you'll be able to add a realistic camera to all your helicopters !


This will redirect you to our Tebex store
✅ Realistic NUI (heavily inspired from here)
✅ Realistic camera placement (per helicopter, 8 helicopters already preconfigured)
✅ Realistic lock-on (if a vehicles goes out of sight, the lock is lost, after a configurable delay)
✅ Locking takes a configurable time to acquire the target
✅ Customizable NUI
✅ Customizable keybinds (Uses the RegisterKeyMapping native)
✅ Spotlight is synced using StateBags which are network friendly
✅ Customizable spotlight (color, size, brightness...)
✅ Ability to place and remove markers (displayed on minimap, synced with players on same vehicle, times out after X seconds)
✅ Night vision (can be turned on/off per helicopter)
✅ Thermal vision (can be turned on/off per helicopter)
✅ Thermal vision maximum thickness settings (to prevent seeing through walls)
✅ Option to disallow the pilot to use the camera
✅ Licence plate reader (can be disabled)
✅ Camera locks on aimed point of entity (to avoid snapping to the middle of the entity)
✅ Units can be configured (KM/H, M/S, MPH, KTS, M, FT)
✅ Overheat logic (Use camera for up to X seconds before screen goes out)
✅ Cooldown logic (Wait for X seconds before screen goes back)
✅ Camera overheated effect
✅ Overheat / Cooldown timer visible on UI
✅ Rappel down from the heli
✅ Customizable additional data (RP name, date of birth, owner of vehicle, ...)
✅ Camera can be disabled if shot (must land for X seconds to fix it)
✅ Client event for knowing if the UI is open or closed (HeliCam:UIVisible)
✅ Export to hide HUD : exports.HeliCam:HideHUD(true / false)
✅ Whitelist some identifiers or job (unencrypted, preconfigured for ESX and QB-Core)
⚠️ Uses FiveM Asset Escrow system
⚠️ Requires OneSync (Not working with OneSync Legacy)
Keybind / Command Action
YOpen camera
LMBToggle vision (night, thermal, regular)
RMBEnable spotlight
MMBAdd / Remove marker
SPACELock on target
SCROLLZoom in/out
ALT + SCROLLChange spotlight radius
CTRL + SCROLLChange spotlight brightness
XRappel down heli

1.4.3

✅ Add export to hide HUD : exports.HeliCam:HideHUD(true / false)
✅ Markers times out after 30 seconds (can be tuned / disabled)
✅ Markers whitelist function can be modified in the Custom/Client/markers_whitelist.lua


1.4.2

✅ Move minimap in HeliCam view for widescreen (in Custom/Client/offset_minimap.lua)


1.4.1

✅ Better spotlight internal logic
✅ Smoother spotlight transitions (pan/tilt, radius, brightness)


1.4.0

✅ Markers are synced for players in same vehicle
✅ Locking takes a configurable time to acquire the target
✅ Removed blur with high zoom
✅ Display aimed point on minimap
✅ Display markers on minimap
✅ Rappel down from the heli
✅ Rework on spotlight sync
✅ Customizable additional data (RP name, date of birth, owner of vehicle, ...)
✅ Camera can be disabled if shot (must land for X seconds to fix it)


1.3.1

✅ Add job grade permission support
✅ Bugfix initial brightness
✅ Bugfix for float conversions
✅ Bugfix for newer builds
✅ Bugfix GetNetworkObject


1.3.0

✅ Overheat logic (Use vision mode (EO/NV/IR) for up to X seconds before screen goes out)
✅ Cooldown logic (Wait for X seconds before screen goes back)
✅ OverHeat / Cooldown timer visible on UI
✅ Camera overheated effect
✅ Values can be configured per vehicle


1.2.2a

✅ Bugfix to prevent player's vehicle from despawning after being tracked


1.2.2

✅ Bugfix some UI alignement / loading
✅ Network optimization / bugfix spotlight sync
✅ Add ACE permission support
✅ Bugfix whitelist


1.2.1

✅ Ability to limit simulatenous use
✅ Whitelist preconfigured for QB-Core
✅ Ability to set the delay after which the locked object is lost


1.2.0

✅ Whitelist some identifiers or job (unencrypted, preconfigured for ESX)
✅ Units can be configured (KM/H, M/S, MPH, KTS, M, FT)
✅ Client event for knowing if the UI is open or closed (HeliCam:UIVisible)
✅ Bugfix spotlight not synced if multiple people in vehicle


1.1.0

✅ Licence plate reader
✅ Street names in UI
✅ Thermal camera maximum thickness settings (to prevent seeing through walls)
✅ Camera locks on aimed point of entity (to avoid snapping to the middle of the entity)
✅ Ability to place and remove markers


1.0.0

✅ Realistic UI (heavily inspired from here)
✅ Realistic camera placement (per helicopter, 8 helicopters already preconfigured)
✅ Realistic lock-on (if a vehicles goes out of sight, the lock is lost)
✅ Customizable UI
✅ Customizable keybinds (Uses the RegisterKeyMapping native)
✅ Spotlight is synced using StateBags which are network friendly
✅ Customizable spotlight (color, size, brightness...)
✅ Thermal vision (can be turned on/off per helicopter)
✅ Night vision (can be turned on/off per helicopter)
✅ Option to disallow the pilot to use the camera


5
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  • CoolSlayer

    28/11/2022

    Like: love the Hud, it nicely shows everything that you need speed plate and more, love the flir camera
    Dislike: the lock on the camera seems to randomly disconnect when You are solo pilot and cameraman, but if you have a copilot the tracking works flawlessly

  • ShaoLada

    14/4/2022

    Like: Very pleasantly surprised, very well supported by the development team, the script is great! Very silky. Highly configurable.
    Dislike: Nothing.